Your Custom Text Here

Nicholas Card Nicholas Card

Road to CTC 2024: Xenos Petting Zoo

🔥 **XENOS PETTING ZOO TAKES CENTER STAGE AT CALIFORNIA TEAM CHAMPIONSHIPS! 🎲🏆**

**📢 FOR IMMEDIATE RELEASE - December 11, 2023**

Get ready for an epic showdown as Xenos Petting Zoo (XPZ), the wargaming powerhouse, storms the California Team Championships (CTC) in March! 🚀 Known for their unwavering commitment to community, innovation, and competitive excellence, XPZ is set to unleash a formidable lineup of over 100 members from six states and Canada.

Based in the gaming haven of San Diego, XPZ isn't just a team; it's a community-driven force that has organized and participated in events across Los Angeles, Orange, and San Diego County. From intimate RTTs to colossal 100+ player GTs, XPZ's impact on the wargaming scene is undeniable.

XPZ's dedication extends beyond the tabletop, with the weekly Thursday Night Fights (TNF) serving as a beacon for tactical discussions, mentorship, and inclusivity. This tradition showcases XPZ's commitment to nurturing the community and fostering camaraderie.

**🛡️ Battle-Ready Teams:**

At CTC, XPZ will field six powerhouse teams, captained by seasoned players with proven track records. Meet the captains: Alex Spathopoulos, Arthur Tu, Brett Cross, Matthew Green, Steven Rainey, and Tony Biello. They're not just leaders; they're ambassadors of fair play and sportsmanship.

**🌐 Diverse Representations:**

XPZ's teams will proudly represent the diverse gaming landscape, each contributing unique skills and strategies to the tournament. As the teams gear up for battle, XPZ invites fellow gamers and enthusiasts to witness the excitement and skill on display at the California Team Championships.

**About Xenos Petting Zoo:**

Xenos Petting Zoo is a thriving wargaming community based in San Diego, known for its commitment to building lasting friendships, innovation, and competitive excellence. With over 100 members across six states, XPZ actively engages in a variety of events, leaving an indelible mark on the gaming landscape.

**Local Stores:**

Odyssey Games Pasadena, On Board Gaming, TCs Rockets, Game Empire SD.

**Team Captains:**

Stephen Corrales (SD), Jason McKenzie (LA/OC), Chris Wallace (Vegas), John Marroquin (Ventura), Nick Heermann (Chicago), Matthew Kulak (Reno), Wyatt Turk (TX), Cody Hostuttler (TN).

Read More
Event Nicholas Card Event Nicholas Card

Terrain Rules for Palm Springs Open

This is an example of the tables that will be seen at the Palm Springs Open!


Table 1: Each player gets 3 ruins, 1 forest, and 2 crates. Crates must be placed horizontally with one on top of the other.

Table 2: Each player gets 2 ruins, 1 rock wall, 1 crate and 1 forest.

Table 3: Each player gets 1 ruin, 2 rock walls, 2 forests.

Table 4: Each player gets 1 large ruins, 1 small ruin, 1 hill, 1 crate and 1 forest. The Large Ruin, Small Ruin and Hill may vary slightly from table to table.

Table 5: Each player gets 3 small ruins, 2 sets of 3 crates, and 1 forest. The crates must be placed as shown in the picture (stacked, horizontally). Additionally, crates in this set up may be placed within 4” of your own crates (i.e. you can place a set of two crates touching your other set of two crates).

Table 6: Each player gets 2 ruins, 2 rock walls and 1 forest base

There may be some additional tables at this event. As a general rule, each player should have 3 pieces of obscuring terrain. We generally do not treat forest bases as obscuring, instead relying on the rock walls and ruins. If you are unsure about your terrain pieces or their rules, please call a judge before the game begins.

Guide:

  • 1 Defensible

  • 2 Breachable

  • 3 Difficult Ground

  • 4 Dense Cover

  • 5 Unstable Position

  • 6 Exposed Position

  • 7 Obscuring

  • 8 Light Cover

  • 9 Heavy Cover

  • 10 Scalable

  • 11 Inspiring

Terrain Placement Notes:

  • Please see event pack.

Read More
Event Nicholas Card Event Nicholas Card

Terrain Rules for California Team Championships

Tables will utilize these layouts at the California Team Championship.


Table 1: Each player gets 3 ruins, 1 forest, and 2 crates. Crates must be placed horizontally with one on top of the other.

Table 2: Each player gets 2 ruins, 1 rock wall, 1 crate and 1 forest.

Table 3: Each player gets 1 ruin, 2 rock walls, 2 forests.

Table 4: Each player gets 1 large ruins, 1 small ruin, 1 hill, 1 crate and 1 forest. The Large Ruin, Small Ruin and Hill may vary slightly from table to table.

Table 5: Each player gets 3 small ruins, 2 sets of 3 crates, and 1 forest. The crates must be placed as shown in the picture (stacked, horizontally). Additionally, crates in this set up may be placed within 4” of your own crates (i.e. you can place a set of two crates touching your other set of two crates).

Table 6: Each player gets 2 Large Ruins, 1 Small Ruin, 2 Forests. Due to the large footprint of these ruins, they may be placed on top of an Objective Marker, so long as part of the objective radius is not under the large ruin. If you are using neoprene objectives, you just need part of the objective marker to be showing outside the ruin footprint.

Table 7: Each player gets 2 ruins, 2 rock walls, and 1 forest

There may be some additional tables at this event. As a general rule, each player should have 3 pieces of obscuring terrain. If you are unsure about your terrain pieces or their rules, please call a judge before the game begins.

Guide:

  • 1 Defensible

  • 2 Breachable

  • 3 Difficult Ground

  • 4 Dense Cover

  • 5 Unstable Position

  • 6 Exposed Position

  • 7 Obscuring

  • 8 Light Cover

  • 9 Heavy Cover

  • 10 Scalable

  • 11 Inspiring

Terrain Placement Notes:

  • Please see event pack.

Read More
Event Nicholas Card Event Nicholas Card

Terrain Rules for Dicehammer Open V GT

Tables will utilize these layouts at the Dicehammer Open GT.


Table 1: Each player gets 3 ruins, 1 forest, and 2 crates. Crates must be placed horizontally with one on top of the other.

Table 2: Each player gets 2 ruins, 1 rock wall, 1 crate and 1 forest.

Table 3: Each player gets 1 ruin, 2 rock walls, 2 forests.

Table 4: Each player gets 1 large ruins, 1 small ruin, 1 hill, 1 crate and 1 forest. The Large Ruin, Small Ruin and Hill may vary slightly from table to table.

Table 5: Each player gets 3 small ruins, 2 sets of 3 crates, and 1 forest. The crates must be placed as shown in the picture (stacked, horizontally). Additionally, crates in this set up may be placed within 4” of your own crates (i.e. you can place a set of two crates touching your other set of two crates).

There may be some additional tables at this event. As a general rule, each player should have 3 pieces of obscuring terrain. If you are unsure about your terrain pieces or their rules, please call a judge before the game begins.

Guide:

  • 1 Defensible

  • 2 Breachable

  • 3 Difficult Ground

  • 4 Dense Cover

  • 5 Unstable Position

  • 6 Exposed Position

  • 7 Obscuring

  • 8 Light Cover

  • 9 Heavy Cover

  • 10 Scalable

  • 11 Inspiring

Terrain Placement Notes:

  • Please see event pack.

Read More